This version of golf involves two targets and a group of players that take turns trying to reach the end of the course. Adapt the difficulty by moving the targets closer together – or further apart for more skilled players!
This guide is part of our Sense Arts, Sport & Wellbeing programme. This activity can be done at a time that suits you, either in your own space or in an educational setting.
Who is this for?
This is a sports activity for people or groups of people who are deafblind or have complex disabilities, and can be enjoyed by anyone.
Why does this make a difference?
This activity supports social inclusion and getting active, helping build confidence and independence through learning new skills and making friends.
How to play
What you’ll need
- A ball
- Two or more target markers like buckets or cups
- A club or a bat (optional)
Rules of the game
- Players take it in turn hitting, rolling or throwing the ball towards the first target
- Once they’ve hit the first target, they go and stand next to it
- From there, they repeat the first step, aiming for the second target
- The goal is to get to the end of the course in the fewest turns – encourage the players to do this independently, and to really stretch when they push, throw or hit the ball away
- To make it easier, put the targets closer together, or place them further apart to make it more challenging
- Players can use a ramp to push the ball down if needed
- If you have a big enough space, players can continue, players can continue their turn on the second target, while others are still finishing their turn on the first targe
- Make it more sensory by playing a noise every time the balls hits the target, and give the target a nice, bright colour to make it clearer